

Fallen Down (the track in-game is played 25 cents above C# major in A440 equal-tempered tuning the sheet music shown above is written in D major).This song is used in three songs and one song unique to the demo OST. mus_f_finale_1 (an unused variation of the first section of Finale).mus_toomuch (this song plays after exhausting the random kill counter of an area).This leitmotif occurs in seven songs, and one unused audio file. Undertale Review - Nintendo Switch Updateįlowey has two leitmotifs relating to him. Final Power ( Hopes and Dreams reversed).Fallen Down (Reprise) 1:18–2:30 syncopated to 3/4.Can You Really Call This A Hotel, I Didn't Receive A Mint On My Pillow Or Anything 0:14–0:57.Start Menu and Menu (Full) (the background tracks for the Start Menu build upon one another, with five intermediate tracks in between the music played in the menu after completing the True Pacifist Route is a slowed rendition of Start Menu).

It is the most common melody of the game, playing in seventeen tracks. This leitmotif can be considered as the main theme of Undertale. Timestamps found below are approximate to one second and are sourced from this playlist, which reflects the timing of the official soundtrack. Every single piece of data is open to interpretation and any change should be explained in this page's history description. Īttempts have been made at documenting all of the leitmotifs used in the game players frequently find new connections, and it may be impossible to list them all conclusively.
#Papyrus theme gutair free
Toby Fox has stated that the majority of Undertale's soundtrack was composed using reiterations of free soundfonts and synths. The extensive use of leitmotifs in Undertale's soundtrack and other sound files helps create a nostalgic mood for the game and often evokes emotional responses in players. A leitmotif ( /ˌlaɪtmoʊˈtiːf/) is a musical "phrase" or melody, re-used in multiple songs to associate a tune with a person, event, or place.
